A first-person character controller script is the starting point of any fps shooter game. Even new Unity game developers tend to write their own fps controller script before learning anything else as it is challenging and very exciting. In this article, we gonna create two simple fps controllers from scratch and will guide you step by step on how it works. First, let's understand the basic concept of an fps controller. You should have a rotating camera that rotates in the x-axis to look up and down and the character should rotate on the y-axis to look around. There are two ways to create an fps controller in the Unity Engine. Using Character controller component Using the RigidBody component Both have different advantages and disadvantages when using them. It depends on your game to select the best fps controller according to your needs. Character controller based fps controller Pros: Is grounded check is built-in Has its own methods to move the ...